Large City: Nandlo Hu Hadfow

Nandlo Hu Hadfow

Nandlo Hu Hadfow
Example Wood Elf architecture.
StateIrus
ProvenceGduzqüeon Diocese
Sub ProvenceZǟwkrǟstvo Parish
RegionHadtois Meadows
Founded1099
Community LeaderLord Dhelgan
Area67 km2 (26 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation7462 m (-18468 ft)
Average Yearly Precipitation114 cm/y (44 in/y)
Population15932
Population Density237 people per km2 (612 people per mi2)
Town AuraElven High Magic
Naming
Native nameNandlo Hu Hadfow
Pronunciation/ˈnandlo/ /hu/
Direct Translation[quiet; subtle; elusive] [community]
Translation[Not Yet Translated]

Nandlo Hu Hadfow (/ˈnandlo/ /hu/ [quiet; subtle; elusive] [community]) is a temperate Large City located in Zǟwkrǟstvo Parish, Gduzqüeon Diocese, within the Irus.

The name Nandlo Hu Hadfow is derived from the Sylvin language, as Nandlo Hu Hadfow was founded by Kielne, who was culturaly Wood Elf.

Climate

Nandlo Hu Hadfow has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 17°C (62°F). Nandlo Hu Hadfow receives an average of 114 cm/y (44 in/y) of precipitation, most of which comes in the form of rain during the spring. Nandlo Hu Hadfow covers an area of nearly 67 km2 (26 mi2), and an average elevation of 7462 m (-18468 ft) above sea level.

Overview

Nandlo Hu Hadfow was founded durring the late 12th century in fall of the year 1099, by Kielne. The establishment of Nandlo Hu Hadfow was somewhat plagued by a lack of willing colonists, leading to Kielne electing to pay people to resettle in Nandlo Hu Hadfow.

Nandlo Hu Hadfow was built using the conventions of Wood Elf durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Nandlo Hu Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Nandlo Hu Hadfow is buildings are speckled and packed arround broad baked earthen streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Nandlo Hu Hadfow, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Astonishigly, the Relic of the World That Was are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Before you’ve even set foot into the heart of Nandlo Hu Hadfow, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all preforming the same rituals to bless and anoint building,s streets, people, animals, you name it they are or have blessed it. The same holysymbols is everywhere too. Its on buildings, on people, and even branded into livestock. This city certainly loves its god.

Civic Infrastructure

Nandlo Hu Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Nandlo Hu Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Nandlo Hu Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nandlo Hu Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nandlo Hu Hadfow's parks.

Nandlo Hu Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nandlo Hu Hadfow.

Nandlo Hu Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Nandlo Hu Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nandlo Hu Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Nandlo Hu Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Nandlo Hu Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nandlo Hu Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nandlo Hu Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nandlo Hu Hadfow's public wards, blessings, and other arcane systems.

Nandlo Hu Hadfow has an Arcane Academy which provides higher education in the arcane sciences.

Nandlo Hu Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Nandlo Hu Hadfow's grid is powered by mana accumulators.

Nandlo Hu Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Nandlo Hu Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Nandlo Hu Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Nandlo Hu Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nandlo Hu Hadfow's natural decorations nor waterways.

Nandlo Hu Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Nandlo Hu Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nandlo Hu Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Nandlo Hu Hadfow's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Nandlo Hu Hadfow tiny harmless tornadoes plague the town.

The Human Juju Zombie near Nandlo Hu Hadfow are known to be quite timid.

Nandlo Hu Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Abjuration energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 32
  • Farmers: 46
  • Farm Laborer: 83
  • Hunters: 49
  • Milk Maids: 37
  • Ranchers: 20
  • Ranch Hands: 41
  • Shepherds: 39
    • Farmland: 64524 m2
    • Cattle and Similar Creatures: 3983
    • Poultry: 47796
    • Swine: 3186
    • Sheep: 159
    • Goats: 31
    • Horses, Mounts, and Beasts of Burden: 1593

Craftsmen

  • Arms and Toolmakers: 31
  • Blacksmiths: 36
  • Bookbinders: 19
  • Buckle-makers: 23
  • Cabinetmakers: 35
  • Candlemakers: 54
  • Carpenters: 57
  • Clothmakers: 40
  • Coach and Harness Makers: 17
  • Coopers: 37
  • Copper, Brass, Tin, Zinc, and Lead Workers: 24
  • Copyists: 15
  • Cutlers: 13
  • Fabricworkers: 33
  • Farrier: 127
  • Furriers: 10
  • Glassworkers: 61
  • Gunsmiths: 32
  • Harness-Makers: 15
  • Hatters: 30
  • Hosiery Workers: 11
  • Jewelers: 17
  • Leatherwrights: 37
  • Locksmiths: 15
  • Matchstick makers: 24
  • Musical Instrument Makers: 21
  • Painters, Structures and Fixtures: 20
  • Paper Workers: 22
  • Plasterers: 21
  • Pursemakers: 27
  • Roofers: 17
  • Ropemakers: 16
  • Rugmakers: 15
  • Saddlers: 29
  • Scabbardmakers: 33
  • Scalemakers: 16
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 15
  • Shoemakers: 15
  • Soap and Tallow Workers: 54
  • Tailors: 127
  • Tanners: 20
  • Upholsterers: 23
  • Watchmakers: 21
  • Weavers: 48
  • Whitesmiths: 12

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 23
  • Butchers: 40
  • Chandlers: 39
  • Chicken Butchers: 43
  • Entrepreneurs: 16
  • Fine Clothiers: 41
  • Fishmongers: 40
  • Florists: 9
  • Potion Sellers: 26
  • Resellers: 59
  • Spice Merchants: 21
  • Wine-sellers: 33
  • Wheelwright: 24
  • Woodsellers: 15

Service workers

  • Bakers: 75
  • Barbers: 77
  • Coachmen: 23
  • Cooks: 69
  • Doctors: 32
  • Gamekeepers: 24
  • Grooms: 13
  • Hairdressers: 63
  • Healers: 42
  • Housekeepers: 49
  • Housemaids: 75
  • House Stewards: 46
  • Inns: 15
  • Laundry maids: 30
  • Maidservants: 53
  • Nursery Maids: 30
  • Pastrycooks: 54
  • Restaurateur: 66
  • Tavern Keepers: 69

Specialized Laborer

  • Ashworkers: 23
  • Bleachers: 14
  • Chemical Workers: 9
  • Coal Heavers: 32
  • In-Town Couriers: 34
  • Long Haul Couriers: 33
  • Dockyard Workers: 32
  • Gas Workers: 7
  • Hay Merchants: 13
  • Leech Collectors: 38
  • Millers: 37
  • Miners: 38
  • Oilmen and Polishers: 24
  • Postmen: 35
  • Pure Finder: 20
  • Skinners: 46
  • Sugar Refiners: 9
  • Tosher: 24
  • Warehousemen: 53
  • Watercarriers: 37
  • Watermen, Bargemen, etc.: 45

Skilled Laborers

  • Accountants: 20
  • Alchemist: 23
  • Clerk: 33
  • Dentists: 15
  • Educators: 41
  • Engineers: 22
  • Gardeners: 15
  • Mages: 11
  • Plumbers: 16
  • Pharmacist: 19
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 15
  • Bankers: 20
  • Civil Clerks: 33
  • Civic Iudex: 17
  • Consultants: 10
  • Exorcist: 38
  • Fixers: 18
  • Kami Clerk: 29
  • Landlords: 34
  • Lawyers: 19
  • Legend Keepers: 27
  • Militia Officers: 199
  • Monks, Monastic: 53
  • Monks, Civic: 56
  • Historian, Oral: 35
  • Historian, Textual: 18
  • Policemen, Sheriffs, etc.: 33
  • Priests: 66
  • Rangers: 20
  • Rat Catchers: 25
  • Scholars: 26
  • Spiritualist: 29
  • Slayers: 8
  • Storytellers: 54
  • Military Officers: 53

Cottage Industries

  • Brewers: 43
  • Comfort Services: 63
  • Enchanters: 18
  • Herbalists: 17
  • Jaminators: 49
  • Needleworkers: 46
  • Potters: 27
  • Preserve Makers: 49
  • Quilters: 23
  • Seamsters: 93
  • Spinners: 44
  • Tinker: 17
  • Weaver: 41

Artists

  • Actors: 16
  • Architects: 6
  • Bards: 23
  • Costumers: 9
  • Dancers: 19
  • Drafters: 10
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 17
  • Inlayers: 14
  • Musicians: 46
  • Painters, Art: 8
  • Playwrights: 16
  • Sculptors, Art: 13
  • Wood Carvers: 61
  • Writers: 56

Produce Industries

  • Butter Churners: 56
  • Canners: 45
  • Cheesmakers: 56
  • Ice Merchants: 7
  • Millers: 32
  • Picklers: 28
  • Smokers: 20
  • Stockmakers: 17
  • Tobacconists: 24
  • Tallowmakers: 35

6046 of Nandlo Hu Hadfow's population work within a Foundational Occupation.

8612 of Nandlo Hu Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1274 (8%) are noncontributers.

Points of Interest

Nandlo Hu Hadfow was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of killed a tyrannical who had controlled Nandlo Hu Hadfow for years. One of Nandlo Hu Hadfow's festivals remembers the hero.

History